A tiny studio in Ticino, Switzerland
Small games for quiet moments.
Cozy mobile games you can open on the bus, before bed or on a slow Sunday. No timers, no forced ads, nothing to lose. Just something calm and lovely to touch.
Our first game · Coming soon
Starthread
Turn threads of starlight. Every puzzle becomes a constellation in your sky.
You're a night-weaver mending a scattered sky. Tap a thread to turn it, and starlight flows from the Moon through everything you connect. Each tile it reaches plays a soft note, so every solve sounds a little different.


Our promise
Made to be kind to you
No timers, no pressure
Play at your own pace. No countdowns, no energy bars, no streaks to lose.
Ads only if you ask
No banners, no pop-ups. A video plays only when you choose it, for a little gift.
Your data stays yours
No accounts, offline play, nothing tracked by default. Nothing sold, ever.
Pay if you want to
Every game is fully free. Supporting the studio is a thank-you, never a toll.
Coming next
On the workbench
In the workshop
Little ideas we're playing with
Early prototypes. Some will grow into full games, some will stay sketches. Tell us which ones you'd love to play.
Bubbletub
Drop soap bubbles that float upward and merge into bigger, sleepier bubbles. When the tub fills, everything pops.
Bar Gesto
A tiny Italian café where customers order only with hand gestures. Read the gesture, serve the right thing.
Tidy Nook
Drag things into place to tidy bento boxes, drawers and shelves. Finished spaces fill a cozy apartment.
Little Lands
Place tiles of meadow, water and sand. Matching edges chime, and a round ends with a postcard of your world.
Sleepy Cats
Swipe cats across the attic floor. They slide until something stops them, so the order you move them in is the puzzle.
Porch Visitors
Leave food, toys and plants on your porch. Visitors drop by while you're away, and you keep their photos in a scrapbook.
Rainleaf Books
Run a little bookshop on a rainy night. Guests read by the stove and sip tea, and every upgrade adds a new layer of sound.
Glowgrove
Plant seeds on a tiny island. Three of a kind grow into something bigger, all the way to an Elder Glowtree.
Paper Winds
Hold to rise, release to dive. Ride wind ribbons over rolling hills with no crashes and no timer.
Dewfall
Aim and release a dewdrop. Every petal it touches plays the next note, and the garden blooms when every bud is lit.
About the studio
One person, a lot of care
Cetulean Games is a one-person studio in Lugano. I make the games in quiet evenings, with a simple rule: every game has to feel good to touch within three seconds, and has to leave you a little calmer than before.
Questions, ideas or kind words? support@cetulean.com

